Author: Vincent Diepeveen
Date: 06:55:19 04/06/03
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On April 06, 2003 at 09:48:56, Ian Kennedy wrote: >There is no qsearch. What exactly do you mean by 'what evaluation function do >you use'? then this renders your experiments to useless, because experiments with a gametree that suffer from horizon effects which get backupped to the root are completely useless for obvious reasons. Why not measure something in the game of 4 connect? No need for a qsearch there. No need for nullmove. Only problem you have there is transpositiontable. That's just 1 problem. Easier than chess. >Ian
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