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Subject: Re: (pseudo)code for legal-movegenerator

Author: Christophe Drieu

Date: 11:41:56 04/13/03

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On April 13, 2003 at 12:22:15, Martin Bauer wrote:

>Hi all,
>
>I am looking for an easy to understand code how to generate only legal moves
>when king is in check. I think there must be many optimizations when king is in
>check...
>
>Language C, Pascal or Basic like or psedocode. I want to see the principles of
>generating legal moves.
>
>Bye
>
>Martin

Hi,

with my engine (T.rex), T.rex can take a king if there is 2 king on the board
(to avoid re-capture of king). It is not legal moves, but this works and it is
very simple to write.



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