Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Fast move generator, properties?

Author: Tim Foden

Date: 02:58:55 04/26/03

Go up one level in this thread


On April 26, 2003 at 04:59:34, Dennis Breuker wrote:

>On April 25, 2003 at 16:05:40, Albert Bertilsson wrote:
>
>>Maybe if you told us more about what specific properties in the move generator
>>are interesting, we could give you better help.
>
>I wrote: it should be fast. That's the only thing I am
>interested in. Not the data structure, not the make move
>speed, not the unmake move speed, not the update board
>speed, etc.
>
>Note: I do not need it for a chess playing program.
>I want it as a starting point for a *fast* program
>to calculate the mobility for White and Black for
>all positions from *many* games. So I read a huge
>PGN file, and for every game I do make move,
>count number of moves for White and for Black,
>make next move, etc.

If you are calculating the mobility of the pieces, be aware that most fast move
generators generate only psuedo-legal moves.  Thus the mobility of, for
instance, pinned pieces, would not be calculated correctly.

Cheers, Tim.



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.