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Subject: Re: GUI and playing strength

Author: John Merlino

Date: 13:45:43 05/01/03

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On May 01, 2003 at 16:30:44, Brian Thomas wrote:

>How do the various GUIs (Fritz or CM, for example) dumb down the playing
>strength when handicapping?  For example, Kurt if you're reading this, I took
>some CM personalities, got the numbers via a Crafty log file, and brought them
>into Fritz.
>
>I was a bit surprised that the playing strength was so strong... so I tried
>bringing in CM's weakest personality and it too played very strong.  It dawned
>on me there that the personality doesn't really handicap it much in effect, so
>this is obviously the GUI dumbing things down.  Is this accurate?  And if so,
>out of curiousity, how do GUIs do this from a logic point of view?
>
>Thanks,
>Brian

If you are using the settings for "CM's weakest personality" (although I'm not
sure what personality you used), then you should DEFINITELY be seeing weak play
from the engine, assuming that everything is set up properly.

The CM GUI merely sends the personality settings to the engine, and it is the
engine that plays according to the settings (weak or strong, aggressive or
passive, etc.).

jm



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