Author: Dann Corbit
Date: 19:20:54 05/01/03
Go up one level in this thread
On May 01, 2003 at 17:57:58, Mike S. wrote: >On May 01, 2003 at 15:46:01, Dann Corbit wrote: > >>On May 01, 2003 at 07:17:42, Jorge Pichard wrote: > >>>They could save testing time by using more computers at the same time. >>>But time is money :o) > >>>Thanks for the suggestion, if the SSDF is really interested in saving testing >>>time they can convert all their old K6-500 MHz to Athlon 1.2 by upgrading them >>>and as you mentioned they will have more Athlon 1.2 GHz available to run several >>>programs simultaneously. > >>It will save no time. >> >>All games are run at 40/2. > >No... :o)) What we were meaning was, if you'd have to play 40 games engine X vs. >Y, you need either 40x the time one game lasts with 2 computers, but you could >play i.e. 40 games in 1/4 of that time using 8 computers. Because then, you >could play 4 games parallel each, at the same time... > >(Nobody cares for doubles - which would occur in that case most certainly - >anyway, so I won't mention them... :o) That is a completely different sort of test, and bears no connection to the current SSDF test data (which is all collected at 40/2 regardless of CPU speed). It could make an interesting new list if someone wants to create it.
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