Author: Kurt Utzinger
Date: 04:08:16 05/07/03
Go up one level in this thread
On May 07, 2003 at 06:52:42, Uri Blass wrote:
>On May 07, 2003 at 06:37:22, Kurt Utzinger wrote:
>
>>On May 06, 2003 at 19:54:18, Rex wrote:
>>
>>>On May 06, 2003 at 16:09:01, Jorge Pichard wrote:
>>>
>>>>>Indeed the engine is with CB for a while now. CB had a technical delay due to
>>>>>Easter - Junior8 will be released in about 10 days
>>>>>
>>>>>Shay
>>>>
>>>>What are the Beta testers saying in comparison to Shredder7 ?
>>>>
>>>>Jorge
>>>
>>>It will be no different than any other program release. It comes out, people
>>>get it, and gets old after 3 days then wonders when the next release will come
>>>out.
>>
>> Hi Rex
>> Just great comment about the computer chess scene. It comes out, people get
>> it, play some stupid blitz games and after 3 days up to a week are crying
>> for the next version. And as soon as we have 5000 Mhz PC's people are
>> playing games at level 0s+1s ... Crazy chesscomputer world. I will never
>> change my mind: quality is more important than quantity.
>> Kurt
>
>Maybe if you start to develop your chess program you will change your mind.
>Bullet games are important for detecting bugs that are not relevant only for
>bullet.
>
>If after changing your evaluation you see that the new version fail to win in
>bullet a simple win that the
>old version had no problem to win then you may know that you probably have a bug
>in your evaluation.
>
>If you play only long time control games you will have the following problems:
>
>1)You will need more time to detect bugs.
>2)you may not discover part of the evaluation bugs because search is going to
>hide them and you will not see the program missing simple win and the mistakes
>of the program may be more complex so you may miss them.
>
>Uri
Hi Uri
I would like to make a difference between programmers/beta testers and
the normal chess community if an engine has been released for public. On
the other hand I can tell you from my own experience as beta tester of
program X: it often happens that it is easier to find out [real] bugs with
games played at longer time controls: the behaviour of some engines is not
the same at different time controls.
Kurt
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