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Subject: Re: Crazy computerchess world

Author: Ratko V Tomic

Date: 09:14:08 05/07/03

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>40:2 games of 10 or 15 years ago. If slow games were valid then, why would
>bullet be useless today?

Because programs are more complex today, taking advantage of speed to perform
computations they wouldn't have considered viable back then. Since not all
programs may be equally smart in substantially altering the algorithms
for the bullet time settings (for some programmers this might not be of
high priority), bullet tests end up with skewed ratings relative to
more common tempo.



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