Author: Fermin Serrano
Date: 14:56:55 05/08/03
Hello: I am making a chess engine based on TSCP (great didactic program). I have made a lot of improvements: transposition tables, null move, speed same code, eval improvs.... but I have problems with move generator because from time to time promotion moves appears (I have not changed this source). I have not found the problem on the code so I looked at rec.games.chess.computer and saw a lot of people are having the same problems. I have tested proposed solutions without succesful. I have tried to compile in: Cygwin, lcc win32, djgpp, mingw32. Even I tried to "#define int long", but it didn't solve the problem in any compiler. I supposed many of you could have the same problem, if not, try to automatically play versus other engine a few games and let me know if the problem continue..... Does anybody have the same problem? How did you solve it?.... thx in advance P.S.: Soon I will share many of my ideas of my engine.
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