Author: Ryan B.
Date: 16:27:54 05/09/03
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My quiescences search is in a function I call just before the alpha beta search if depth <= 0. I changed it to if depth -3 <= 0 do quiescences else do null move. I also added a doNull flag so it can be false if pieces >8 || inCheck. Now I need to do more research as to when doNull should be false. Would a good next step be to add transposition hash tables? From what I read it looks like transposition hash tables should be fairly easy to add. Ryan
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