Author: Tom Kerrigan
Date: 01:11:41 05/11/03
Go up one level in this thread
On May 10, 2003 at 16:59:27, Luis Smith wrote: >On May 10, 2003 at 15:07:55, Peter Stayne wrote: > >>The more RAM you give it for hash over what it needs, the slower it will >>perform. >> >>Take a look at the manual page 18. 380 is way overboard. it says 4-12MB is good >>for blitz. 100MB for 3 minute/move tournament games. if you take an average of >>60 moves in a game, that's a 3 hour timelimit game. >> >>Set it for 64 if you plan on playing blitz a lot, or 128 for tournament games. >>anything more will indeed slow it down. >> >>I'm not sure actually why it slows it down, anybody know exactly? >> >>pete > >The engine spends all its time searching through all the hash, when it would be >faster to recalculate the moves. I'm not sure thats right, but its my guess No, that's the beauty of using a hash table instead of a list. If the data you want is in a hash table, you know exactly where to look for it... -Tom
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