Author: John Boyd
Date: 23:58:27 05/13/03
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On May 14, 2003 at 02:31:29, Tim Foden wrote: >On May 13, 2003 at 22:02:21, John Boyd wrote: > >>Hi, >> >>I have a TSCP-based engine (TRACE) and want to replace mvvlva with SEE and >>attack tables. It just has to be better... doesn't it? >> <snip> >I think you'll find that most engines that use SEE don't actually use attack >tables. Crafty, that you mention above, is one of them. Green Light is >another. > >For an example implementation of a SEE in a non-bitboard program, look at the >code in Sjeng (the free version of course). > >It may be a good idea to implement one thing at a time, so try a SEE first, and >if that works for you, you could try speeding it up in variious ways (of which >attack tables may be one way). > >Cheers, Tim. I looked at the Sjeng code and it looks pretty costly to calculate on the fly. But that just underlines how much work is saved by getting better cutoffs... i guess. Thanks for your comments Tim.
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