Author: stuart taylor
Date: 19:05:10 05/17/03
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On May 17, 2003 at 18:09:38, Russell Reagan wrote: >On May 17, 2003 at 14:16:23, Peter Stayne wrote: > >>Are we getting any closer to the point where, given the same >>hardware, it's almost impossible to make an engine stronger? Or do we still have >>a long way to go? > >I'm no expert, but I think we haven't even crossed the half-way point yet. Alpha >beta based programs have been seriously studied for decades, and there is still >probably room for improvement and new ideas even in that area. If you consider >the fact that other ideas haven't had the amount of research that alpha-beta has >had (and it's not even close), then it seems to me that we have only explored >one hall of a giant mansion, and we haven't thoroughly exhausted the exploration >of that one hall yet. > >There are so many areas of AI that are rarely (if ever) used in computer chess, >and a lot of them are relatively new. Things like neural networks, genetic >algorithms, and the like certainly haven't been studied as much as alpha-beta. >In 50 years, think of what will have been discovered in those areas, and those >are just some of the more popular new things in AI. There are hundreds or >thousands of ideas (or maybe more) that are very cutting edge and are only being >explored by a handful of people. > >Think about it. Maybe 99% of the ideas in AI aren't used in chess. As machines >get faster, and more and more areas of AI become better researched, well...the >possibilities are endless I think (at least for a few thousand years). So Shredder 7.04 will look like a very primitive product of unguided human imagination from almost stone-age resemblence!?
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