Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: CM9k (The King) Termination of my work [my final decision]

Author: Marc van Hal

Date: 17:49:36 05/21/03

Go up one level in this thread


When I did read your mesage I indeed agreed on most of your findings
Chessmaster settings which preform good in  blitz are not good at longer time
controls but the longer the time controls or the faster the hardware the
settings should be different.

This is how ever only related to the King !
Which is rather strange
But treu !

I think Johan did not want to change the settings for Leiden to be sure it was
the right setting for the hardware and the time controle note it was a 90 minute
game not 40moves/40minutes or 40moves/120 minutes
I don not think  he would not be so lucky with tournament contols using the same
settings!

Not ment as an attack but based on the way it deals with espacialy Kingsafety
A long time is shows I am fine no problem and then evantualy finds out to late
it wasn't so fine after all.
Increasing the kingsafety improves this a bit.

But no mather the settings you use you always will get flaws which are typical
of the engine.
No mather  which engine you use.

The words that Johan knows more about the King then any other person

(is to say it polite) not very friendly.


Because you realy can't counter that without getting a lot of angry faces.
If the Author always would be right we still would live in the stone age of
computer chess.

A lot of   ideas where taken over from  other authors and users besides the
author and they helped to increase the level.
To the level we have today .


An other note about GUI's
Maybe the King would still work best in the Tascbase 2.0 GUI.
Wondering if it might be posible to use the new King engines in this GUI.
It wil however not work on Windows XP because it is DOS
But that is why it would be less bugy he he.

Marc



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.