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Subject: Re: Unnecessary Underpromotions

Author: José Carlos

Date: 03:35:27 05/22/03

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On May 22, 2003 at 06:14:01, Uri Blass wrote:

>On May 22, 2003 at 06:08:47, José Carlos wrote:
>
>>On May 22, 2003 at 01:01:38, Robin Smith wrote:
>>
>>>Often programs will underpromote a pawn in situations where they think capturing
>>>the (under)promoted piece is still the best reply. Can anyone give an example
>>>from an actual game where this underspromotion cost the computer a 1/2 point?
>>>
>>>Robin
>>
>>  I can't recall any game with this problem, but it's really easy to fix. I
>>simply order the promotions so that promoting to queen gets searched first. The
>>all the other underpromotions will return alpha and thus ignored.
>>
>>  José C.
>
>It is possible to fix but it is not so easy to fix because the other promotion
>may leas to different extensions and different score.
>
>Uri


  If I understand correctly the original post, we're talking about the scenario
where the program thinks that capturing the promote piece is the best move, so
it randomly promotes any piece, being sure the opponent will capture. Then, it
turns that not capturin the promoted bishop leads to a draw in some extrange
ending.
  If I order my moves to analyze the queen promotion first, get back a score and
only then analyze the underpromotions, in the mentioned scenarios all other
promotions will get the same score, exactly the same as the opponent will always
capture the piece in the tree.
  Then, first searched move is played. Problem solved.

  José C.



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