Author: Matthew White
Date: 14:38:48 05/28/03
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On May 28, 2003 at 16:25:27, Uri Blass wrote: >On May 28, 2003 at 14:59:57, Uri Blass wrote: > >>I am too lazy to look at the source code of crafty to try to find what >>formula is used by crafty for reducing the distance between the kings in >>endgames like KQ vs KR to help it to win without tablebases. >> >>what is the formula that is used. >>I decided to try something in movei and first tests suggest that it is slightly >>productive but I want also to know what crafty does. >> >>Uri > >Second test suggest that my code is not productive so I may try to restrict the >code for cases when there are no passed pawns or maybe it is better first to >improve king relative to passed pawn evaluation. > >Uri Are you referring to the opposition, or is there another reason to reduce the distance between kings? Matt
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