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Subject: Re: question about bonus for reducing distance between the kings in craf

Author: Tim Foden

Date: 08:02:05 05/30/03

Go up one level in this thread


On May 30, 2003 at 10:46:41, Robert Hyatt wrote:

>On May 29, 2003 at 07:33:59, Omid David Tabibi wrote:
>
>>On May 29, 2003 at 00:17:14, Robert Hyatt wrote:
>>
>>>On May 28, 2003 at 14:59:57, Uri Blass wrote:
>>>
>>>>I am too lazy to look at the source code of crafty to try to find what
>>>>formula is used by crafty for reducing the distance between the kings in
>>>>endgames like KQ vs KR to help it to win without tablebases.
>>>>
>>>>what is the formula that is used.
>>>>I decided to try something in movei and first tests suggest that it is slightly
>>>>productive but I want also to know what crafty does.
>>>>
>>>>Uri
>>>
>>>
>>>Distance is easy:
>>>max(abs(rankwhiteking-rankblackking),abs(filewhiteking-fileblacking)
>>>
>>>#define FileDistance(a,b) abs(File(a) - File(b))
>>>#define RankDistance(a,b) abs(Rank(a) - Rank(b))
>>>#define Distance(a,b) Max(FileDistance(a,b),RankDistance(a,b))
>>>
>>>I use the three #defines above...
>>
>>In Image Processing, assuming that a and b are two pixels,
>>Max(FileDistance(a,b),RankDistance(a,b)) is called "chess distance" :)
>
>
>In graph theory it is often called "taxicab distance" since taxis have to
>follow streets rather than "as the crow flies".  :)

I thought taxi distance would be (FileDistance(a,b) + RankDistance(a,b)),
not Max(FileDistance(a,b), RankDistance(a,b)).

Cheers, Tim.



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