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Subject: Re: Questions

Author: Alessio Iacovoni

Date: 12:27:29 10/18/98

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On October 18, 1998 at 15:11:30, John Coffey wrote:

>On October 18, 1998 at 12:13:34, Alessio Iacovoni wrote:
>
>>1) Shouldn't computer strenght it rather be measured on "average" entry-level
>>computers.. i.e. the ones actually used by the majority of people?
>
>Entry level is a moving target.  What may be high end now might be much
>more common 6 months from now.  If you test on an "average" machine now
>then your results will be worthless in 6 months.

What? Why would they be worthless? They would just indicate exactly the same
ranking of a top-level computer (with different elo's). Or wouldn't they?

>
>
>>
>>2) Also.. do programs benefit in the same way from higher speed and increased
>>hash tables? If not, tests would not be comparable, therefore useless.
>>
>
>If some programs benefit more from Hash tables then this indicates a better
>written program.  Memory prices are so low now that you could get 256M and
>not break the bank.  It used to be the most expensive component on the mahcine
>but not any longer.
>

But 256M is not the average memory people usually have. I don't know you guys
there in the states, but in the rest of the world people still have 16-32 meg
and a pentium, some an MMX.
>
>>3) Why are books used in tests? Shouldn't a top level computer program be
>>capable of doing at least decently in the opening phase *without* resorting to
>>it's book? If the answer is no.. then it could be easily beaten by even
>>lower-performing computers by having it systematically go out of book. Or am I
>>wrong?
>
>The computer's opening book is very much a component of its skill, just as a
>human player's book is a component of his skill.
>

I'm not too sure of that.. it's a component of somebody's elses skill (i.e. the
international master or grand master or team of masters that have helped to make
the book). Also.. I didn't say opening books should'nt be used, but that they
shouldn't be used in tests because they modify greatly the results. The message
people receive when fed with rankings is that x engine is stronger than y engine
and not that the book of x wis better than the one of y. Also.. If an existing
program was given some opening knowledge and a feature to sistematically oblige
the other program to get out of its book, it would result to be stronger (while
in reality it isn't). I wonder why nobody has come up with this yet. Hyat feels
the need to introduce a "no tricks" function in his crafty... why hasn't he
developed a switch to "DO tricks" when playing against other computers.



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