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Subject: Re: Hiarcs 6.0 - Junior 5 on Junior 5 32 bit platform - book off

Author: blass uri

Date: 15:21:46 10/18/98

Go up one level in this thread



On October 18, 1998 at 17:27:49, Alessio Iacovoni wrote:

>On October 18, 1998 at 16:17:55, Albert Silver wrote:
>
>>On October 18, 1998 at 15:11:51, Alessio Iacovoni wrote:
>>
>>>On October 18, 1998 at 13:30:48, blass uri wrote:
>>>
>>>>
>>>>On October 18, 1998 at 11:59:41, Alessio Iacovoni wrote:
>>>>
>>>>>Hash: 8192kb
>>>>>Processor: AMD 200
>>>>>Platform: Junior 5.0 32 bit
>>>>>Book: off
>>>>>Time control: 10 minutes
>>>>>
>>>>>Hiarcs 6.0/16 bit engine: wins 8
>>>>>Junior 5/32 bit engine: wins 6
>>>>>Draws: 2
>>>>>
>>>>>Seems like Junior has some problems in making intelligent moves if out of book.
>>>>>Could this weakness be exploited by other (slow searchers) to make it loose?
>>>>
>>>>Junior does not has problems in making intelligent moves in the opening because
>>>>of the fact that it is a fast searcher.
>>>>
>>>>If this weakness can be exploited by other programs then it can be exploited
>>>>also by fast searchers.
>>>>
>>>>Junior lost 9:7 in your match and this is not a significant result to decide
>>>>which program is better without book.
>>>>
>>>>I want to see some of the not intelligent moves that you are talking about
>>>>
>>>>Uri
>>>
>>>
>>>Is using the Alechine defence (which I doubt a program would understand) against
>>>e2-e4 stupid enough?
>>
>>Saying it is stupid because it plays a defence that you DOUBT it understands is
>>highly subjective. It IS a difficult defence to play because of the amount of
>>space White can get if Black fumbles too much. Still, many programs handle the
>>center MUCH better than they used to and are quite resourceful. How about some
>>moves? Also, inedependently of this is the fact that they are ten minute games.
>>Doesn't mean too much IMO. Give me a defence I have never seen before and tell
>>me I have ten minutes and I am liable to make some real horrors, but give me
>>more time and I should do better. Ten minute games are interesting, but not
>>significant. Again: IMO.
>>
>>                                       Albert Silver
>
>Don't misunderstand me.. it's a wonderfull defence.. with a complex strategy
>behind it.. what i just meant to say is that I doubt a program would be able to
>handle it. On top of that junior actually played 1.e2-e4 g8-g6, e4-e5 g6-g8
>loosing one tempo... it's not even an Alechine defence.. I was trying out 10
>minute games.. as unsignificant as they may be, but still I wasn't interested in
>40 minute games. So.. in conclusion 1.e2-e4 Ng8-g6, e4-e5 Ng6-g8 seems horrible
>to me.. as patzer as I might be... (in fact it lost those games).

I understand that you mean Ng8-f6 and not Ng8-g6
If Junior5 plays Ng8 then it can be fixed easily by changing the piece square
table and being more against a knight at g8 and more for development of the
pieces.

I have only Junior5(16 bit) and it does not love 1...Ng8-f6 or 2...Nf6-g8
Maybe there is some change from the beta version to the commercial version that
cause Junior5 to play this move

I hope Amir Ban will answer.

Uri





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