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Subject: Re: Playchess engine players

Author: Jim Bodkins

Date: 22:31:01 06/04/03

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On June 05, 2003 at 01:02:23, Jim Bodkins wrote:

>I have noticed a group of people that seems to vicariously play through their
>engines. I have actually had people say to me that the speed of the system was
>irrelevant. (And that if I had been around long enough I would have known that.
>SaltyBalls - who not surprisingly has one of the faster systems).
>
>My intent at playchess is to "tweak" a personality of theking. (At least I would
>like to finish that). Playing such a random collection of systems - many of
>which are not identified in terms of hardware - makes that difficult.
>
>It occured to me that it should be possible to define competition categories
>based upon hardware performance. (Or allow formulas based upon hardware
>performance). If the engines had a standard set of quick tests that did a
>thumbnail of that systems performance and sent that to the other engine
>(exchange) in order to qualify the game, it would help provide meaningfull
>engine match results. (Rather than what happens now. The same old engine but
>runnng on a dual 3gig xeon playing a P4 1.4 gig. Meaningless).
>
>Any thoughts from the engine programmers? Call it a performance Gnomon. It could
>be a polynomial/vector of sorts with the coefficients being values for standard
>tests.
>
>I just love it when I see 1200 kN/s on a system that is identified as a Pentium
>300 laptop. :)

The performance gnomon could be something like crafty's bench() function for
example.




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