Author: Dann Corbit
Date: 11:15:28 06/05/03
Go up one level in this thread
On June 05, 2003 at 10:22:16, Bob Durrett wrote: > >When the top GMs cannot win against a chess engine even with an unlimited number >of takebacks, then you will have a good chess engine. Not until. Then the engine will have and must have solved the game of chess. If the number of takebacks is unlimited, then that is (mathematically) the only possibility. Therefore, we will probably never have a "good" chess engine, by your definition of good. >There is a demand for a good chess engine. It would be used as an analysis >tool, not as a playing partner. You will have a long wait. My definition of "a good chess engine" is different than yours. For instance, Golem is an engine I can beat, so it isn't very strong. Yet it plays pretty well and doesn't crash or make wrong claims. That's a good engine. Ruffian is an incredibly powerful engine that can tussle with even the professional programs and it is free. That's a good engine. Chess Tiger is a very strong engine that can easily be used in conjunction with the Covetka stuff for the CAP project. That's a good engine. CM9000 costs 'lunch money', is very strong, and has a lot of features. That's a good engine. Come to think of it, they are pretty much all good engines. And I have about 250 of them.
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