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Subject: Re: Programming guru favour needed please

Author: Michel Langeveld

Date: 11:51:25 06/05/03

Go up one level in this thread


>	if (doNull && !weAreInCheck && (depth >= NULL_R+1))
>	{

*** Are you sure in this what about:
*** If think you need depth - NULL_R - 1 >= 0?


>		/* switch off Null move if getting towards the endgame */
>		if ((pieceMat[WHITE] > 500) && (pieceMat[BLACK] > 500))
>		{

*** Don't get why you want the material more as 500 if you wanna termine
endgame. Why not: < 500?

Let us know if your still have problems after correct this lines.



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