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Subject: Re: Junior8 lost on time

Author: James T. Walker

Date: 16:02:24 06/05/03

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On June 05, 2003 at 17:42:24, Uri Blass wrote:

>On June 05, 2003 at 16:39:49, James T. Walker wrote:
>
>>On June 05, 2003 at 11:20:13, Harald Faber wrote:
>>
>>>On June 05, 2003 at 05:34:39, Kurt Utzinger wrote:
>>>
>>>>On June 04, 2003 at 19:39:26, James T. Walker wrote:
>>>>
>>>>>On June 04, 2003 at 04:31:24, Kurt Utzinger wrote:
>>>>>
>>>>>>     Have you noticed: Junior8 lost on time. This happens
>>>>>>     too often and makes the program almost worthless to
>>>>>>     play engine/engine matches. Computer chess friends
>>>>>>     hope to soon receive an updated and time buggy free
>>>>>>     version of Junior8.
>>>>>>     Kurt
>>>>>
>>>>>Every Junior version I have looses games on time.  It's past being a bug. It's a
>>>>>disgrace.  There has never been an update/bug fix as far as I know for any
>>>>>Junior engines.  I do not own Junior 8 and will not buy it.
>>>>>Jim Walker
>>>>
>>>>
>>>>     I am somewhat puzzled as I have never seen a game that
>>>>     Junior7 lost on time.
>>>>     Kurt
>>>
>>>
>>>I can second that.
>>
>>I can send you an example if you like.
>>Jim
>
>Does it happen only in long games of blitz or also in other cases?
>Maybe it may be better if you use small hash tables for long blitz games.
>
>Uri

Hello Uri,
I play almost all 5/0 games.  Any game in which Junior 7 goes over 75/80 moves
is suspect.  I have one example when time expired on the 79th move and another
on the 105th move.  They are all auto232 games in which Junior's own clock in
it's GUI showed time expired.  Auto232 does not automatically claim a win on
time.  I used to penalize Junior 7 and give the win to the opponent.  Lately I
just stopped bothering about it.
Jim



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