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Subject: Re: Markoff -- Botvinnik -- Kaissa -- Hsu -- ABC -- Berliner

Author: Omid David Tabibi

Date: 16:19:41 06/10/03

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On June 09, 2003 at 04:01:12, Walter Faxon wrote:

>Musings on nonstandard computer chess techniques.
>
>What's new on the computer chess front?  I note that Sergei S. Markoff's new
>program SmarThink (http://www.aigroup.narod.ru/detailse.htm) is supposed to use
>(among many other things) some of former world chess champion M.M. Botvinnik's
>ideas.  Botvinnik's "Computers, Chess and Long-Range Planning" (Springer, 1970)
>and "Chess: Solving Inexact Search Problems" (Springer, 1983) described a method
>that apparently only Botvinnik's programmer/protege Boris Stilman believed would
>work, which Stilman later generalized in his own book "Linguistic Geometry: From
>Search to Construction" (Kluwer, 2000).  Markoff's own on-line writings on chess
>algorithms (http://www.aigroup.narod.ru/indexe.htm) are only in Russian, so far.
> (I am assuming that the SmarThink download doesn't include source.)
>
>Markoff also writes that his first program included ideas from the authors of
>"Kaissa".  Those authors published papers in the 1970's on "the method of
>analogies" to reduce search work, but they did not use it in their competitive
>program. If you recall, Hsu wrote in "Behind Deep Blue" (Princeton Univ. Pr.,
>2002) that he had implemented a stripped-down version of the analogies method
>for Deep Blue.  It is the unpublished intellectual property of IBM.
>
>Sometimes I wonder if chess program authors mention intriguing nonsense just to
>throw their competitors off the track.  I recall someone once letting slip that
>he had used Botvinnik's method for an early hardware-limited microcomputer
>program.  That seems unlikely.  Nearly 15 years ago an author (Kittinger?)
>dropped hints that he had adopted McAllester's 1988 method "conspiracy number
>search" (aka conspiracy search) for his program, using the term "nodulation".
>Published results indicate that plain conspiracy numbers don't work very well
>for chess.  As far as I know, today only experiments on multiprocessor machines
>are being conducted; no competitive microcomputer program uses it at all.  So
>was it a mirage -- or a trick?
>
>David McAllester and Deniz Yuret did finally publish their revised work
>(Alpha-Beta-Conspiracy Search. ICGA Journal, Vol. 25, No. 1 (March 2002), pp.
>16--35), nearly ten years after their initial experiments with the
>multiprocessor program Star-Socrates.  And ten years from now?...
>
>And what about Berliner's B* algorithm?  (Actually Palay's probabilistic B*
>using a probability distribution for evaluation instead of a simple range, today
>suggestive that techniques from fuzzy logic might be applied.)  The chess
>machine Hitech was originally built for it in the early 1980's (equal first on
>points but second on tiebreak, WCCC 1986) -- and finally began using it.  As of
>mid-1993 it was "almost as good as regular Hitech".   In mid-1995 it was still
>"not quite as good as brute force searching."   In the abstract of his last word
>on the subject (Hans J. Berliner and Chris McConnell.  B* probability based
>search.  Artificial Intelligence, Volume 86, Issue 1, September 1996, Pages
>97-156) Berliner writes, "Analysis of the data indicates that should additional
>power become available, the B* technique will scale up considerably better than
>brute-force techniques."  Berliner is now retired.  More power is available.
>Where are the later papers?  Where is B* today?
>
>My suggestion:  you are writing a chess program.  Go ahead, put in negascout,
>null-move pruning, IID, everything everybody is already doing.  Then, look to
>the literature and find some method that everybody is _not_ doing.  Implement
>it, experiment with it, and _publish_ your results.  Please.

A nice post.

Junghanns gives a good overview of all the alternatives to alpha-beta at:

Are There Practical Alternatives to Alpha-beta?"
ICCA Journal, Vol. 21, No. 5, 1998. pp. 14--32.
http://citeseer.nj.nec.com/junghanns98are.html

Just take a look at all the chess related research published in ICGA in the last
year:

ICGA 25(1):
            Alpha-Beta Conspiracy Search
            (McAllester & Yuret)
            [an interesting, but old article]

            A Lockless Transposition-Table Implementation for Parallel Search
            (Hyatt & Mann)
            [a smart transposition table idea]

ICGA 25(2):
            Nothing!

ICGA 25(3):
            Verified Null-Move Pruning
            (David Tabibi & Netanyahu)

ICGA 25(4):
            Nothing!

ICGA 26(1):    [haven't received the issue yet, just looked at
                http://www.cs.unimaas.nl/icga/journal/contents/content26-1.htm]

            Nothing!


I believe that all this lack of research stems from the Deep Blue - Kasparov
match. Deep Blue's victory convinced many that nothing is left to be done in
chess, so let's move on. The new trend seems to be Go; just take a look at the
two latest ICGA issues: it's all about Go. Maybe that's the reason why the name
ICCA was changed to ICGA ;)



>
>-- Walter



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