Author: José de Jesús García Ruvalcaba
Date: 15:12:16 10/20/98
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On October 20, 1998 at 17:55:17, Enrique Irazoqui wrote: >On October 20, 1998 at 16:34:52, Komputer Korner wrote: > >>This possible huge clock time hole for potential cheating, > >It would be too easy to detect such a cheat. The time delay per move during >auto232 games is about 2 seconds/move in DOS programs and half as much in >Windows programs. Since all programs track also the opponent's clock, a >difference between both clocks bigger than some 80 seconds before time control >would be noticed. > >Enrique > But then, how do you know what really happened? Did a program report less time for its own moves? Or did the other program report more time for its opponent moves? >> together with the >>draw controversy and the abrupt game terminations are the time bombs of SSDF >>integrity. These along with SSDF's refusal to disallow secret autoplayers may >>ultimately bring the SSDF down. >>-- >>Komputer Korner
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