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Subject: Re: Visual C for Opteron Re: Crafty Opteron Performance Data

Author: Jay Urbanski

Date: 03:49:07 06/18/03

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On June 16, 2003 at 23:50:58, Brian Richardson wrote:

>On June 15, 2003 at 23:41:11, Eugene Nalimov wrote:
>
>>On June 14, 2003 at 01:48:07, Brian Richardson wrote:
>>
>>>On June 13, 2003 at 22:44:57, Vincent Diepeveen wrote:
>>>
>>>>On June 13, 2003 at 19:28:34, Brian Richardson wrote:
>>>>
>>>>Hello your opteron performance is not correct.
>>>>
>>>>If you native compile 64 bits with GCC at the opteron crafty with branch
>>>>optimizations (that means you compile 1 time with profile option then run it for
>>>>a number of minutes then recompile, gives big extra speed) and then run dual you
>>>>should get about 4 million nodes a second. And not a node less than that.
>>>>
>>>>Even at specint the 64 bits gcc compiled version is about 60% faster than bob's
>>>>own machine has. specint is not using even inline assembly nor profile
>>>>reinforced code (which matters really a lot at the opteron and near to zero at
>>>>the itanium2 becuase it's a buggy predication processor).
>>>>
>>>>Best regards,
>>>>Vincent
>>>>
>>>
>>>I forgot to mention that this was under Windows 2003.
>>>I have not found a native code Opteron compiler yet.
>>>
>>>Does anyone have suggestions? (besides running Linux)?
>>
>>Visual C, of course :-)
>>
>>And your Itanium numbers are much slower than mine, even when I am using
>>publicly available 64-bit Visual C, not the latest and greatest we have here...
>>
>>Thanks,
>>Eugene
>>
>
>I have C++ .NET under Visual Studio 2003 Enterprise Ed version 7.1 something and
>cannot find anything to compile for the Opteron.  The "Optimize for Processor
>Option" only has Intel types.  Am I missing something simple?
>
>I'll also double check the Itanium2 results...there was a large difference
>(about 3x) between x86 and re-compiled IA-64 binaries.
>
>Thanks,
>Brian

I'm pretty sure Eugene has access to versions of Visual C that you don't.



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