Author: Ralph E. Carter
Date: 00:46:11 10/22/98
Go up one level in this thread
On October 22, 1998 at 02:52:15, Ed Schröder wrote: >>Rebel 10 under Windows 95. >>PII 300, 28 Megs hash >>Game in 5 minutes. >>All defaults. No EOC. >>I am 1700 ICC blitz. > >>! I reached an easily drawn rook and pawn ending against Rebel 10 ! > >>Then, as I moved my king back and forth, it gradually ran out of time. >>Is this right? Surely it should be able to move almost instantly. > >It does move instantly when having less than 30 seconds on the clock. > >>I have lost the game score. It was 128 moves long. > >Congrats :-) > >Rebel on any (short) blitz level may lose on time. If you are able to keep a >game for more than 100 moves there should be a little (possible) reward. >This behavior (losing on clock) is very human alike. It's done deliberately. I agree with this decision. For me, Genius 2 at 5 0 was "impossible", because it would become inhumanly fast, and reaching a good endgame brought no reward. I am NOT INTERESTED in the ability of the computer to move instantly. Rebel 10 also has an incremental clock, which is good, because I don't like blitz! > >You will not have that pleasure on any tournament level :-) > >- Ed - > >>According to testing, it is performing as expected, otherwise.
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