Author: Andrew Williams
Date: 12:04:23 06/21/03
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On June 21, 2003 at 15:01:46, Andrew Williams wrote: >On June 21, 2003 at 14:03:14, Andrea Griffini wrote: > >>Sorry for the funky topic... but i wonder how do strong program >>evaluate advanced pawns. I added a bonus table for free pawns >>and multiple free pawns that get up to 300 when they're on the >>7th rank, but this makes the program quite happy to sac pieces >>to get there. Sometimes it works (especially against humans in >>blitz games) but sometimes it doesn't. For example in >> >>2kr1b1r/ppp1nppp/2n1pq2/3P4/8/2N1BB2/PPP2PPP/R2Q1RK1 w - - 0 11 >> >>my program was happy to play dxc6 (score +2.3) in a 3 0 game >>against another computer even after analyzing just a few >>plys. So may be in this position really dxc6 is a winning >>move (really can't tell from my 1500 ELO rating :D... and >>the chess programs I have don't agree) but this is not >>the point. > >My program likes dxc6 with a score initially to score. > [snip] > Sorry. This should say, "with a score which is initially similar to your score". Andrew
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