Author: Frank Quisinsky
Date: 12:43:24 06/21/03
Go up one level in this thread
On June 21, 2003 at 15:17:23, Uri Blass wrote: >On June 21, 2003 at 14:40:46, Frank Quisinsky wrote: > >>On June 21, 2003 at 14:37:04, Uri Blass wrote: >> >>>On June 21, 2003 at 14:32:15, Frank Quisinsky wrote: >>> >>>>On June 21, 2003 at 14:21:42, Christophe Theron wrote: >>>> >>>>Hi, >>>> >>>>an FRC champion without knowledge about FRC rules :-)) >>>>I don't understand your posting. >>> >>>There was a world champion in computerchess that did not know about >>>underpromotions. >>> >>>By the same logic it is possible to have a world champion in FRC that does not >>>know the FRC rules. >>> >>>It only needs to be able to play by the rules and beat the opponents. >>> >>>Uri >> >>Hi Uri, >> >>18 of 960 postions !! >> >>OK, we delete opening system A00 - E80. >>The program where can play the best results with E81-E99 is computer chess >>champion :-)) >> >>Not my logic, sorry! >> >>Best >>Frank > >You did not understand my post. >I did not say to play only positions when castling is like normal chess. > >My point is that the interface may support also engines that do not know the >rules and believe that they play shuffle chess. > >chess programs can play chess without knowing to underpromote so they can also >play FRC without knowing about castling. > >Uri Hi Uri, shuffle chess is possible, of course! But for FRC a chess program need a little bit code / knowledge. You can not say ChessTiger or other programs play FRC ... this is wrong! You can say ChessTiger or other programs can play Shuffle chess ... this is right. I hope I understand your posting ... I say this ... GUI and *__engine__* need FRC knowledge, only with GUI / Interface knowledge is FRC not possible! Best Frank
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