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Subject: Re: No Castling - No FRC

Author: Joachim Rang

Date: 12:56:21 06/21/03

Go up one level in this thread


On June 21, 2003 at 15:43:24, Frank Quisinsky wrote:

>On June 21, 2003 at 15:17:23, Uri Blass wrote:
>
>>On June 21, 2003 at 14:40:46, Frank Quisinsky wrote:
>>
>>>On June 21, 2003 at 14:37:04, Uri Blass wrote:
>>>
>>>>On June 21, 2003 at 14:32:15, Frank Quisinsky wrote:
>>>>
>>>>>On June 21, 2003 at 14:21:42, Christophe Theron wrote:
>>>>>
>>>>>Hi,
>>>>>
>>>>>an FRC champion without knowledge about FRC rules :-))
>>>>>I don't understand your posting.
>>>>
>>>>There was a world champion in computerchess that did not know about
>>>>underpromotions.
>>>>
>>>>By the same logic it is possible to have a world champion in FRC that does not
>>>>know the FRC rules.
>>>>
>>>>It only needs to be able to play by the rules and beat the opponents.
>>>>
>>>>Uri
>>>
>>>Hi Uri,
>>>
>>>18 of 960 postions !!
>>>
>>>OK, we delete opening system A00 - E80.
>>>The program where can play the best results with E81-E99 is computer chess
>>>champion :-))
>>>
>>>Not my logic, sorry!
>>>
>>>Best
>>>Frank
>>
>>You did not understand my post.
>>I did not say to play only positions when castling is like normal chess.
>>
>>My point is that the interface may support also engines that do not know the
>>rules and believe that they play shuffle chess.
>>
>>chess programs can play chess without knowing to underpromote so they can also
>>play FRC without knowing about castling.
>>
>>Uri
>
>Hi Uri,
>
>shuffle chess is possible, of course!
>But for FRC a chess program need a little bit code / knowledge.
>
>You can not say ChessTiger or other programs play FRC ... this is wrong!
>You can say ChessTiger or other programs can play Shuffle chess ... this is
>right.
>
>I hope I understand your posting ...
>
>I say this ...
>GUI and *__engine__* need FRC knowledge, only with GUI / Interface knowledge is
>FRC not possible!
>
>Best
>Frank

come on Frank, the logic is not so difficult. A program which plays only legal
moves and accepts all legal moves from the opponent (and here you are right,
here the programmes have to add code) and does score best is the champion. This
can be achieved by a program which does not consider certain legal moves. All
programs which can play shuffle chess can play all 960 FRC positions (at least
with some help of the GUI to let them accept the castlings by their opponents).

This does not exclude the wishful fact, that it would be interesting if many
programmers would include full FRC-Support.

Aristarch does not consider underpromotions nevertheless it can play normal
chess.

regards Joachim



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