Author: Joachim Rang
Date: 14:29:13 06/21/03
Go up one level in this thread
On June 21, 2003 at 17:22:57, Slobodan R. Stojanovic wrote: >On June 21, 2003 at 15:56:21, Joachim Rang wrote: > >>On June 21, 2003 at 15:43:24, Frank Quisinsky wrote: >> >>>On June 21, 2003 at 15:17:23, Uri Blass wrote: >>> >>>>On June 21, 2003 at 14:40:46, Frank Quisinsky wrote: >>>> >>>>>On June 21, 2003 at 14:37:04, Uri Blass wrote: >>>>> >>>>>>On June 21, 2003 at 14:32:15, Frank Quisinsky wrote: >>>>>> >>>>>>>On June 21, 2003 at 14:21:42, Christophe Theron wrote: >>>>>>> >>>>>>>Hi, >>>>>>> >>>>>>>an FRC champion without knowledge about FRC rules :-)) >>>>>>>I don't understand your posting. >>>>>> >>>>>>There was a world champion in computerchess that did not know about >>>>>>underpromotions. >>>>>> >>>>>>By the same logic it is possible to have a world champion in FRC that does not >>>>>>know the FRC rules. >>>>>> >>>>>>It only needs to be able to play by the rules and beat the opponents. >>>>>> >>>>>>Uri >>>>> >>>>>Hi Uri, >>>>> >>>>>18 of 960 postions !! >>>>> >>>>>OK, we delete opening system A00 - E80. >>>>>The program where can play the best results with E81-E99 is computer chess >>>>>champion :-)) >>>>> >>>>>Not my logic, sorry! >>>>> >>>>>Best >>>>>Frank >>>> >>>>You did not understand my post. >>>>I did not say to play only positions when castling is like normal chess. >>>> >>>>My point is that the interface may support also engines that do not know the >>>>rules and believe that they play shuffle chess. >>>> >>>>chess programs can play chess without knowing to underpromote so they can also >>>>play FRC without knowing about castling. >>>> >>>>Uri >>> >>>Hi Uri, >>> >>>shuffle chess is possible, of course! >>>But for FRC a chess program need a little bit code / knowledge. >>> >>>You can not say ChessTiger or other programs play FRC ... this is wrong! >>>You can say ChessTiger or other programs can play Shuffle chess ... this is >>>right. >>> >>>I hope I understand your posting ... >>> >>>I say this ... >>>GUI and *__engine__* need FRC knowledge, only with GUI / Interface knowledge is >>>FRC not possible! >>> >>>Best >>>Frank >> >>come on Frank, the logic is not so difficult. A program which plays only legal >>moves and accepts all legal moves from the opponent (and here you are right, >>here the programmes have to add code) and does score best is the champion. This >>can be achieved by a program which does not consider certain legal moves. All >>programs which can play shuffle chess can play all 960 FRC positions (at least >>with some help of the GUI to let them accept the castlings by their opponents). >> >>This does not exclude the wishful fact, that it would be interesting if many >>programmers would include full FRC-Support. >> >>Aristarch does not consider underpromotions nevertheless it can play normal >>chess. >> >>regards Joachim > > >I think you don´t understand the main idea: > >In FRC we have a move named "castling". It is FRC castling. >It shouldn´t be forbiden participation of engines that don´t know how to do FRC >castling, but they must recognize their opponents´ FRC castling. This is the >point. Because the competitions will be named "FRC competiotions", and not >"Shuffle chess competiotions". > >But if programers are really interested in FRC, I suggest that they find a way >to implement the Universal Castling in chess engines and GUIs. > >The "Universal G Castling", "O-O", is a move when K & R go from their current >squares to g1 & f1 respectivly, in white´s case, and to g8 & f8 respectivly in >black´s case. > >The "Universal C Castling", "O-O-O", is a move when K & R go from their current >squares to c1 & d1 respectivly, in white´s case, and to g8 & f8 respectivly in >black´s case. > >All other rules are the same as in classical chess. > >Making this rules universal we could play any position of those 960, inclusively >the classical chess starting position. > >SL. I agree. In the long run it would be nice if programmers would implement the FRC-Castling-Rules so we will watch "full" FRC-Games. But Uri and Theron is also right: In a strict logic, all engines which play only legal moves in a FRC-Game play FRC. But I hope this will be only temporarily and in the end we will have many programs supporting Castling in FRC. regards Joachim
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