Author: Mark Young
Date: 16:13:22 10/22/98
Go up one level in this thread
On October 22, 1998 at 16:39:32, Howard Exner wrote: >On October 22, 1998 at 11:32:56, blass uri wrote: > >> >>On October 21, 1998 at 19:20:01, Mark Young wrote: >> >>>[Event "Mark vs Rebel 10"] >>>[Site "Home"] >>>[Date "1998.10.21"] >>>[Round "1"] >>>[White "Mark Young"] >>>[Black "REBEL 10.0"] >>>[Result "1/2-1/2"] >>>[WhiteElo "1500"] >>>[BlackElo "2350"] >>>[ECO "A41"] >>> >>>1. d4 d6 2. c4 e5 3. e3 Nd7 4. Nc3 Ngf6 5. Nf3 Be7 6. Be2 O-O 7. O-O Re8 >>>8. Qc2 Bf8 9. dxe5 Nxe5 10. Rd1 Nxf3+ 11. Bxf3 Bg4 12. Bxg4 Nxg4 13. h3 >>>Ne5 14. b3 Be7 15. Nd5 Bh4 16. Bb2 c6 17. Nf4 Qe7 18. Qc3 a6 19. Nd3 Bf6 >>>20. Nxe5 Bxe5 21. Qc2 Rad8 22. Bxe5 dxe5 23. Rxd8 Rxd8 24. Rd1 Rxd1+ 25. >>>Qxd1 f6 26. Qd3 g6 27. Kf1 e4 28. Qd4 c5 29. Qd5+ Kh8 30. Ke2 h5 31. f3 >>>f5 32. f4 h4 33. Kf2 Kg7 34. Ke2 b6 35. Kf2 Qf6 36. Qd7+ Kh6 37. Qd2 b5 >>>38. Ke2 Qa1 39. Kf2 b4 40. Ke2 a5 41. Kf2 Qf6 42. Ke2 g5 43. fxg5+ Kxg5 >>>44. Kf1 Kh6 45. Kf2 Kg7 46. Qd7+ Kg6 47. Qd2 Kh6 48. Kg1 Qa1+ 49. Kh2 Qe5+ >>>50. Kg1 Qg3 51. Qf2 Kg5 52. Qxg3+ hxg3 53. Kf1 Kg6 54. Ke2 Kh5 55. Kd2 >>>Kg5 56. Ke2 Kg6 57. Kd2 Kh5 58. Ke2 Kg5 59. Kd2 Kh5 60. Ke2 Kg5 61. Kd2 >>>Kh5 1/2-1/2 >> >>I tried to find mistakes and could not find. >>Are there mistakes that I did not see? >> >>Maybe 10...Nxf3+ and 11...Bg4 are practical mistakes but not objective mistakes >> >>Maybe Rebel10 played objectively right moves but it is not enough to win against > >I've seen games of this sort with exchanges of heavy pieces referred to as >sterile games, in that there is really nothing left to play for. The >exchanges along the open file and the resulting lack of pawn breaks >is at times unaviodable. However this does expose a weakness within software >because they do not know what level of player they are up against and so always >"play the board". It's unlikely that a GM would so willingly allow such >wholesale exchanges against someone rated 600-1000 points below them. You are 100% correct, no human player of any rating would allow me to do this. I was hoping Rebel 10 anti-gm, would stop this kind of anti-computer play, but it was not the case. At least at 30 sec. a move. >Perhaps programs of the future will ask the opponent to input his name and >rating and then use that info to change its style of play. > >On move #40 I thought that Rebel 10 might mix it up a bit with Qg1 >instead of the move a5. White should still draw with best play but it >may have posed a 1500 player more problems.
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