Author: Slater Wold
Date: 16:59:48 06/22/03
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On June 22, 2003 at 19:57:59, Aaron Gordon wrote: >On June 22, 2003 at 19:54:55, Slater Wold wrote: > >>What the hell is..... >> >>>1.Nxb5 axb5 2.Bxb5 Bd7 3.a4 Rh6 4.Qd1 Bg7 5.b4 Qh4 6.Nc7+ Kf8 7.Bxc6 Qxh2#<==-*THAT*? >> >>> ยต (-1.08) Depth: 9/41 00:00:06 4592kN >> >> >>That's interesting. > >No idea, seen most of the engines I have spurt out weirdness like that here and >there.. usually at the very end of the PV. It plays the right move, you still >get the wierdness though. Anyone here know exactly why it does this? Use 1 CPU and see if it happens. I am 99.99% sure it's something to do with the SMP randomness. I love that....you get an eval+time at one run, and a *completly* different eval+time on the next run. It's just the SMP (random) branching, I bet.
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