Author: GuyHaworth
Date: 13:08:18 06/26/03
Go up one level in this thread
Thought is currently being given to:
- parallelising efficient ways of generating EGTs
- generating DTZ EGTs as efficiently as DTM(ate) EGTs are generated
[ DTZ == 'Depth to (move count) Zeroing (move)', i.e. to P-push/x/mate.
Obviously, the best way to mobilise a community of contributors is to have them
working on different endgames in parallel.
The business of shipping the data around either:
- for the initial stages of EGT-generation, or
- after EGTs have been generated
is becoming _the_ problem.
Already, EN is some 20 6-man P-endgame EGTs ahead of what's on Rob's site.
Marc Bourzutschky has generated (Chessmaster) EGTs for some 60+ such endgames.
DVDs will perhaps quadruple in storage capacity, so that will help.
I would be very surprised if 1TByte was enough for the 6-man DTM endgames.
g
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