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Subject: Re: Multi-ProbCut and Crafty : does it work ?

Author: Keith Evans

Date: 13:34:49 06/29/03

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On June 29, 2003 at 10:29:33, martin fierz wrote:

>as a general observation, i find it hard to believe that any generic pruning
>algorithm (like MPC & nullmove are) could perform better than one which
>incorporates game-specific knowledge.
>
>cheers
>  martin

Do you know of any papers that discuss pruning algorithms for chess which
incorporate game specific knowledge?

Regards,
Keith



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