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Subject: Re: No Need For Computers To Evaluate Chess Positions! [Corrected]

Author: Ricardo Gibert

Date: 11:39:44 07/01/03

Go up one level in this thread


On July 01, 2003 at 14:11:58, Robert Hyatt wrote:

>On July 01, 2003 at 07:26:04, Amir Ban wrote:
>
>>On July 01, 2003 at 05:41:31, Graham Laight wrote:
>>
>>>When a GM is contemplating a move, he doesn't say to himself, "Hmmmmm. I would
>>>give the resulting position a score of 1.723".
>>>
>>>Such an evaluation is nonsense anyway. There should properly be only 3
>>>evaluations:
>>>
>>>1. Winning position
>>>
>>>2. Drawing position
>>>
>>>3. Losing position
>>>
>>>It would be nice if a program could work as follows:
>>>
>>>"nb5. This position contains a possible bishop trap".
>>>
>>>"nd5. This puts more pressure on the opponent's king"
>>>
>>>"Opponent classification: bishop trap success rate = 25%"
>>>
>>>"Opponent classification: king attack success rate = 15%"
>>>
>>>"Choice = nb5".
>>>
>>
>>Probability of outcome and evaluation score are essentially the same thing.
>>
>>Amir
>
>
>Many overlook that.  _Way_ too many take a chess program's score as a
>"absolute value."  It is really a "probability estimate of winning or
>losing."

It also needs to contain distance information e.g. not all mate scores are equal
even when the probability of win[nin]g is. It's relevant to know whether a move
brings you closer to some desirable goal and reflect this in the evaluation.





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