Author: Mike Byrne
Date: 15:06:55 07/01/03
Go up one level in this thread
On July 01, 2003 at 14:02:14, Christophe Theron wrote: >On June 30, 2003 at 23:46:00, Keith Evans wrote: > >>On June 30, 2003 at 23:03:02, Christophe Theron wrote: >> >>>I just argue that the fact that some specific family of pruning algorithms works >>>in a given game reveals a lot about the properties of that game. That's a very >>>precious information that can be used to invent even better pruning techniques >>>for that game. >>> >>> >>> >>> Christophe >> >>Thanks for your thoughts - this is an interesting way to think about pruning. (I >>must admit that I have never given it much thought.) Are you giving us a hint >>into the thought processes that you used to make Tiger perform so well on the >>lowly 68k Palm platforms? >> >>Regards, >>Keith > > > > >It is true that it is a line of reasoning that helped me to find better pruning >techniques for Chess Tiger in general, not just for the PalmOS version (the PC >and PalmOS versions have exactly the same chess engine). > > > > Christophe You are doing something with Tiger that impresses the hell out of me. Keep up the good work. Great Engine!
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.