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Subject: Re: Fail high reductions

Author: Steve Maughan

Date: 17:21:21 07/01/03

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I use this in my othello program.  The idea is that when you enter a node
evaluate the static score.  If this static score is higher than beta then reduce
the search depth by 'one'.  This works particularly well for games which have
many zugwags e.g. othello.

Regards,

Steve

PS you can get my othello program at www.stevemaughan.com



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