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Subject: Re: 64 Bit Programs

Author: Tom Kerrigan

Date: 18:15:35 07/01/03

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On July 01, 2003 at 20:29:58, Robert Hyatt wrote:

>>Really? Which RISC computers don't use 32 bit instructions? POWER, Alpha, SPARC,
>>PA-RISC, MIPS, ARM, and probably some others I'm forgetting all use 32 bit
>>instructions.
>
>Look again.  IE addresses stretch the instruction way beyond 32 bits for
>those instructions that need addresses.  The sparc is an easy to find
>example of this.  IE the 32 bit sparc had instructions > 32 bits.

Really? Which ones?

>>ARM has a 16 bit instruction format to increase code density. I
>>suppose Itanic uses 40 bits per instruction... rare exception...
>>
>>How do 32 bits limit the # of registers? A 3 operand instruction with an 8 bit
>>opcode can use 8 bits per register = 256 registers.
>
>Simple.  You end up with multiple things to fit in the instruction.  Opcode
>which can be 8 bits and up.  Registers (sometimes three, sometimes more
>depending on the machine.  IE destination, two sources + an index or a
>displacement plus an index, etc.  I can't think of a single case where an
>architect said "ok, this is enough bits, there is nowhere I would wish for
>another couple of bits."  That's where the current X86 problems came from,
>in fact.  On the sparc you need 15 bits for the three operands, plus more
>for the opcode and displacement.

What x86 problems? The x86 has variable length instructions anyway, so you can't
say that n-bit-long instructions limit it somehow.

>As to your specific question, 32 bits _could_ be set up for 8 bits for
>the opcode, and 8 bits for three registers.  But then how do you add 2
>to a register?  How do you even get 2 into a register other than loading
>it from memory?  The immediate values are useful, but they are too small
>on the sparc in many cases.

Has it really been so long since you studied computer architecture that you've
forgotten everything? What RISC architecture requires 3 operands for add
immediate and load immediate instructions? Even with 8 bit opcodes and 8 bit
register fields, you can still add 8 bit immediate values (16 bit if you write
it back to the same register) and load 16 bit immediate values.

add r1, r2, 0xFF
load r1, 0xFFFF

>Now, for IA-64.  An instruction is 128 bits long (an instruction bundle).
>This contains _three_ 41 bit instructions plus the 5 bit template.  That's
>not exactly 32 bits, so there is another example of non-32bit instruction

Right, I already said that in my last post. What was it you always tell me about
reading comprehension?

-Tom



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