Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: 64 Bit Programs

Author: Eugene Nalimov

Date: 19:19:38 07/01/03

Go up one level in this thread


On July 01, 2003 at 21:15:35, Tom Kerrigan wrote:

>On July 01, 2003 at 20:29:58, Robert Hyatt wrote:
>
>>>Really? Which RISC computers don't use 32 bit instructions? POWER, Alpha, SPARC,
>>>PA-RISC, MIPS, ARM, and probably some others I'm forgetting all use 32 bit
>>>instructions.
>>
>>Look again.  IE addresses stretch the instruction way beyond 32 bits for
>>those instructions that need addresses.  The sparc is an easy to find
>>example of this.  IE the 32 bit sparc had instructions > 32 bits.
>
>Really? Which ones?

"Load high" is a kludge added to the instruction set of nearly every recent RISC
CPU to resolve exactly that problem -- "how we can load 32-bit value when all
the instructions are 32 bits in length"? Conceptually, "load high/add immediate"
is one instruction.

Thanks,
Eugene

>>>ARM has a 16 bit instruction format to increase code density. I
>>>suppose Itanic uses 40 bits per instruction... rare exception...
>>>
>>>How do 32 bits limit the # of registers? A 3 operand instruction with an 8 bit
>>>opcode can use 8 bits per register = 256 registers.
>>
>>Simple.  You end up with multiple things to fit in the instruction.  Opcode
>>which can be 8 bits and up.  Registers (sometimes three, sometimes more
>>depending on the machine.  IE destination, two sources + an index or a
>>displacement plus an index, etc.  I can't think of a single case where an
>>architect said "ok, this is enough bits, there is nowhere I would wish for
>>another couple of bits."  That's where the current X86 problems came from,
>>in fact.  On the sparc you need 15 bits for the three operands, plus more
>>for the opcode and displacement.
>
>What x86 problems? The x86 has variable length instructions anyway, so you can't
>say that n-bit-long instructions limit it somehow.
>
>>As to your specific question, 32 bits _could_ be set up for 8 bits for
>>the opcode, and 8 bits for three registers.  But then how do you add 2
>>to a register?  How do you even get 2 into a register other than loading
>>it from memory?  The immediate values are useful, but they are too small
>>on the sparc in many cases.
>
>Has it really been so long since you studied computer architecture that you've
>forgotten everything? What RISC architecture requires 3 operands for add
>immediate and load immediate instructions? Even with 8 bit opcodes and 8 bit
>register fields, you can still add 8 bit immediate values (16 bit if you write
>it back to the same register) and load 16 bit immediate values.
>
>add r1, r2, 0xFF
>load r1, 0xFFFF
>
>>Now, for IA-64.  An instruction is 128 bits long (an instruction bundle).
>>This contains _three_ 41 bit instructions plus the 5 bit template.  That's
>>not exactly 32 bits, so there is another example of non-32bit instruction
>
>Right, I already said that in my last post. What was it you always tell me about
>reading comprehension?
>
>-Tom



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.