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Subject: Re: Writing a meta-language to describe eval function

Author: Andrei Fortuna

Date: 10:08:20 07/02/03

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Looks like I missed one of your paragraphs in my reply:

>On July 02, 2003 at 12:19:14, Vincent Diepeveen wrote:
>
>Note that you need imperative language, because if you make it a functional
>language the average slowdown will be around 10000 times when compared to
>optimized C code.

You really don't understand my post, do you ? Sorry that I cannot write it in a
language you understand, I can write only English here.

I was talking about _creating_ a language tailored for chess, not using an
existing language.
The meta-language would be translated automatically by a tool into C/C++ source
code (or whatever language your chess engine is written in) and compiled with
your source code.

Andrei



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