Author: Gerd Isenberg
Date: 12:07:05 07/02/03
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On July 02, 2003 at 14:26:10, Normand M. Blais wrote: >Hi, > >I'm modifying my program so it uses the san notation instead of the coordinate's >when dealing with input/output moves. Everything seems to work fine but, >sometimes, the release version does not recognize the input (say, e4) and send >back an illegal move message; while, the debug version (exacly the same source >code as the released version) accepts the input with no problem. It seems to be >mystery. In this case, I cannot trust the debug mode to fix bugs that occur only >in released mode. Had anybody experience something like that with VC++6.0? Any >idea about what's going on? > >Thank you, > >NMB Hi Normand, most often not proper initialized locals on the stack ( 0xcccc.. in debug mode, "random" values in release mode). What about a release versions without any optimization? Use max warning level, try intel c++. Cheers, Gerd
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