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Subject: Re: How much ply should FINE #60 be solved?

Author: Uri Blass

Date: 15:40:50 07/03/03

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On July 03, 2003 at 18:22:14, Robert Hyatt wrote:

>On July 02, 2003 at 16:46:57, Uri Blass wrote:
>
>>On July 02, 2003 at 12:47:00, Russell Reagan wrote:
>>
>>>On July 02, 2003 at 08:33:36, Michel Langeveld wrote:
>>>
>>>>Does a (bugfree) program need 26 ply, 18 ply, or different to see that this
>>>>position is > 2. (normal plies, no pawn, singulair extensions).
>>>>
>>>>I think a normal ply searcher needs more as 18 ply to see in all variations that
>>>>the f5 or b6 goes off the board.
>>>>
>>>>How much ply does your program need?
>>>>
>>>>[D]8/k7/3p4/p2P1p2/P2P1P2/8/8/K7 w - -
>>>
>>>I believe you need 26 ply without a hash table, and 18 ply with a correctly
>>>working hash table. This position is usually used to test whether or not your
>>>hash table is working correctly.
>>
>>I believe that you cannot say how much plies a program needs without knowing the
>>extension and pruning rules that it is using.
>>
>>Uri
>
>I don't think he meant 26 plies of search depth.  He meant 26 plies of
>moves.  There aren't going to be any extensions in this position until a
>pawn gets captured, which means a depth of 26 plies is needed without some
>serendipitous help from hashing.

I think that it depends on the program.
Crafty does not use extensions until a pawn gets captured and the same is for
movei of today but it does not mean that it is the case for all programs.

Uri



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