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Subject: Re: Update on VC++6.0 compiler problem

Author: Uri Blass

Date: 14:39:07 07/04/03

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On July 04, 2003 at 17:26:31, Normand M. Blais wrote:

>On July 04, 2003 at 16:03:32, Jens Kahlenberg wrote:
>
>>On July 04, 2003 at 14:26:42, Normand M. Blais wrote:
>>
>>> ...
>>>
>>>I agree with you that he first version is problematic. But I was thinking that
>>>pointer arithmetic would be fast. And, the fact that it was running ok under the
>>>debug version (and the release version with default optimization) lead me to
>>>believe that the code was correct.
>>>
>>>NMB
>>
>>Hi Norman,
>>
>>Rule 1: Always regularly test both the Debug and Release mode versions of your
>>applications. (taken from http://www.codeguru.com/debug/ReleaseMode.shtml)
>>
>>BTW: 'regularly' comes close to 'daily' :-)
>>
>>Regards,
>>Jens
>
>Jens,
>
>Funny enough. I more often program in release version than in debug version.
>Only when I have a problem that I use the debug version. When I test the program
>using specific positions, I need the speed.
>
>Regards,
>
>Normand

I also use most of the time the release version but I care to use the debug
version less often only to see that I get the same number of nodes as the
release version.

Uri



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