Author: David Dory
Date: 17:29:55 07/06/03
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On July 06, 2003 at 19:42:35, Peter Hegger wrote: >Hello, >Perhaps this idea is already implemented in some engines, but if not it might be >worth considering. >First off, I have a 9 year old grandson who is really getting interested in >chess. He's probably 500-600 rating or thereabouts at this stage in his chess >career. Like so many others his age, one of his main problems is moving too >quickly. When I play against him I deliberately take 30 seconds or so even on >the most basic opening moves just to try and set a slow pace that might get him >to consider his moves longer. It does seem to work to some extent and he has >slowed down against me when we play. However, when he plays his chess engine, >(chessmaster 2100) it will let him move as quickly as he wants to. This seems to >get him back into quick move mode and undoes to some extent the teaching of >patience. >Are their any chess engines that can be set so that a move will not be accepted >by the program before 15 seconds, 30 seconds or whatever the user types in has >elapsed? Would it be a good teaching aid or would it just bore beginners into >taking up some other game instead? >Regards, >Peter I don't know of any program that makes the human wait before it will accept his/her move during a game. Whether it would be a good teaching aid or not would depend on the chess student, but it sounds helpful, and could always be turned off, of course. IMO moving too quickly is the #1 reason for making a poor move. David
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