Author: Uri Blass
Date: 20:56:06 07/06/03
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On July 06, 2003 at 23:48:35, Russell Reagan wrote: >On July 06, 2003 at 19:42:35, Peter Hegger wrote: > >>Hello, >>Perhaps this idea is already implemented in some engines, but if not it might be >>worth considering. >>First off, I have a 9 year old grandson who is really getting interested in >>chess. He's probably 500-600 rating or thereabouts at this stage in his chess >>career. Like so many others his age, one of his main problems is moving too >>quickly. When I play against him I deliberately take 30 seconds or so even on >>the most basic opening moves just to try and set a slow pace that might get him >>to consider his moves longer. It does seem to work to some extent and he has >>slowed down against me when we play. However, when he plays his chess engine, >>(chessmaster 2100) it will let him move as quickly as he wants to. This seems to >>get him back into quick move mode and undoes to some extent the teaching of >>patience. >>Are their any chess engines that can be set so that a move will not be accepted >>by the program before 15 seconds, 30 seconds or whatever the user types in has >>elapsed? Would it be a good teaching aid or would it just bore beginners into >>taking up some other game instead? >>Regards, >>Peter > >My personal experience is that when I play quickly, it's because I don't know >what I should be thinking about. It is very simple. If you do not know what to think about do 1 ply search for you and your opponent. You may discover some idea by doing it and even if it happens only in part of the cases then you get from it more than doing nothing. Uri
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