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Subject: Tourney

Author: Mike Byrne

Date: 10:03:00 07/13/03


Blitz-Game/5 Secane, PA USA  2002

                             1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
1   Deep Junior 8            * 1 ½ 1 0 1 1 0 ½ 0   1   1 1 1   9.0/13
2   Shredder 7.04            0 * ½ 1 0 0 1   1 1 1 1 ½ ½ ½ 1   9.0/14
3   Crafty 19.04 ORI         ½ ½ * ½ 0 0 0 1 1 ½ ½   1 1 1 1   8.5/14
4   The King ST              0 0 ½ * 1 ½ 0 1 1   0 ½ 1 1 1 1   8.5/14
5   Deep Sjeng 1.5           1 1 1 0 * 1 ½   0 1 1 0 1 ½ 0     8.0/13
6   Hiarcs 8                 0 1 1 ½ 0 * ½ 1 ½ 1 ½ ½ ½     ½   7.5/13
7   Fritz 8                  0 0 1 1 ½ ½ * 1 ½ 0 1 ½     1 ½   7.5/13
8   Crafty 19.03 Lasker      1   0 0   0 0 * ½ 1 1 1 0 ½ ½ 1   6.5/13
9   Ruffian 1.0.5            ½ 0 0 0 1 ½ ½ ½ * 0 0 1 1 1       6.0/13
10  Crafty 19.03 Capablanca  1 0 ½   0 0 1 0 1 * ½ ½ ½ ½ 0 ½   6.0/14
11  Crafty 19.04 SE            0 ½ 1 0 ½ 0 0 1 ½ * 1 0 ½ ½ ½   6.0/14
12  Chess Tiger 15.0         0 0   ½ 1 ½ ½ 0 0 ½ 0 * 1 0 1 1   6.0/14
13  Crafty 19.03 Stein         ½ 0 0 0 ½   1 0 ½ 1 0 * ½ 1 1   6.0/13
14  Crafty 19.03 ST          0 ½ 0 0 ½     ½ 0 ½ ½ 1 ½ * ½ ½   5.0/13
15  Crafty 19.03 Petrosian   0 ½ 0 0 1   0 ½   1 ½ 0 0 ½ * 1   5.0/13
16  Crafty 19.03 Nimzovich   0 0 0 0   ½ ½ 0   ½ ½ 0 0 ½ 0 *   2.5/13

Crafty 19.04 ORI (original) has 2 actually code changes - a fixed lock.h for
windows smp compiled and one line of code to get this problem right

[d]1q1k4/2Rr4/8/2Q3K1/8/8/8/8 w - -

White(1): go
end-game phase
              clearing hash tables
              time surplus   0.00  time limit 10.00 (10.00)
              depth   time  score   variation (1)
starting thread 1
                2->   0.03   0.01   1. Rxd7+ <EGTB>
                3     0.03   0.01   1. Rxd7+ <EGTB>
                3     0.20     ++   1. Kh6!!
                3     0.20   5.60   1. Kh6 Qa8 2. Qf8+ Kxc7 3. Qxa8
                3->   0.20   5.60   1. Kh6 Qa8 2. Qf8+ Kxc7 3. Qxa8
                4     0.23   5.45   1. Kh6 Qa8 2. Qf8+ Kxc7 3. Qxa8 Kb6
                4->   0.28   5.45   1. Kh6 Qa8 2. Qf8+ Kxc7 3. Qxa8 Kb6
                                    (s=4)
                5     0.31     ++   1. Kh6!!
                5     0.40  10.50   1. Kh6 Ke8 2. Qe5+ Kd8 3. Rxd7+ Kxd7
                                    4. Qxb8 Kc6 (s=3)
                5->   0.53  10.50   1. Kh6 Ke8 2. Qe5+ Kd8 3. Rxd7+ Kxd7
                                    4. Qxb8 Kc6 (s=2)
                6     0.61     ++   1. Kh6!!
                6     0.61  Mat33   1. Kh6 Rxc7 <EGTB>
                6->   0.68  Mat33   1. Kh6 Rxc7 <EGTB>
                7     0.68  Mat33   1. Kh6 Rxc7 <EGTB>
                7->   1.82  Mat33   1. Kh6 Rxc7 <EGTB>
                8     1.82  Mat33   1. Kh6 Rxc7 <EGTB>
                8->   2.39  Mat33   1. Kh6 Rxc7 <EGTB>
                9     2.39  Mat33   1. Kh6 Rxc7 <EGTB>
                9->   9.81  Mat33   1. Kh6 Rxc7 <EGTB>
              time=13.12  cpu=85%  mat=0  n=7352530  fh=97%  nps=560k
              ext-> chk=1199565 cap=17234 pp=0 1rep=57552 mate=21
              predicted=0  nodes=7352530  evals=1
              endgame tablebase-> probes=8787  hits=8787
              SMP->  split=53  stop=7  data=5/32  cpu=11.24  elap=13.12

mate in 33 moves.




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Last modified: Thu, 15 Apr 21 08:11:13 -0700

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