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Subject: Re: Rebel 12 works in Arena!

Author: Günther Simon

Date: 12:27:11 07/14/03

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On July 14, 2003 at 04:12:23, Ed Schröder wrote:

>On July 13, 2003 at 18:41:34, David Dahlem wrote:
>
>>After downloading and installing the Rebel 12 pre-release for Windows, I quickly
>>installed the engine in Arena to see how it would work. And it does work! Here's
>>the first game against Ruffian in Arena. Rebel still had over 6 minutes left on
>>it's clock. I haven't had a chance to experiment with the configuration yet.
>
>Well, that is nice, however the specific WB time control software isn't present
>so you may expect the strangest time control behaviour you have ever seen.
>Nevertheless it is more then I expected. Oh yes, the program probably will only
>play with a 4Mb hash table. All not very optimal for measuring strength, keep
>that in mind. Have fun with the thing anyway.
>
>Ed

Well, hashsize can be specified under WB! Just set 'w1' or 'w2'....etc.
as a command line value. 'w6' ~ 50MB 'w7' ~100MB hash etc...
(BTW this seems to be case sensitive)
Thanks to F.Huber who noticed this first!

Regards,
Günther
Happy user of Lokasofts full WB capable DeepSjeng :)



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