Author: Hristo
Date: 04:46:58 07/15/03
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On July 15, 2003 at 06:53:57, José de Jesús García Ruvalcaba wrote: >On July 15, 2003 at 02:48:48, Hristo wrote: > >>http://www.kuro5hin.org/story/2003/7/13/25151/2680 >> >>What would happen if all of those rule changes were applied to real chess? > >Some of those rules need to be clarified, in particular: > > >Patch 1.11 > >We have noticed that many games tend to slow down near the end, as Pawn >formations lock against each other. In order to prevent this and ensure a more >dynamic game, Pawns now promote on the 7th rank rather than the 8th. Also, when >a Pawn cannot move forward due to another piece obstructing it's motion, it may >move sideways one square. > >It should be specified if the promotion on the seventh rank is compulsory or >optional. Compare with Shogi rules. > ah ... good point! > >Patch 1.12 > >Pawns have become too powerful, so we have altered the behavior of the Knight. >From now on a Knight may capture a Pawn belonging to the opponent by jumping >over it, as well as by landing upon it. This new ability may be used to allow a >Knight to capture 2 pieces per turn. Jump Captures may only be performed on >Pawns, and no other piece, and cannot be used to place the opponent's King in >Check. > >It is not clear which square is the knight jumping, at least two come to my >mind. This should be also clarified. > I guess it depends on your hand gestures. ;) > >Patch 1.12 > >Pawns have become too powerful, so we have altered the behavior of the Knight. >From now on a Knight may capture a Pawn belonging to the opponent by jumping >over it, as well as by landing upon it. This new ability may be used to allow a >Knight to capture 2 pieces per turn. Jump Captures may only be performed on >Pawns, and no other piece, and cannot be used to place the opponent's King in >Check. > >Is the Queen allowed to jump or fall into an attacked square by castling? > > >What would happen, it would be a completely different game. There are several >chess variations, but as far as I know none of them is popular. I do not expect >this particular set of changes to get any significant support from players. > If you leave the game to programmers then everything is possible, regardless of popularity. >>Will the game be more fun? >> > >No. Most likely they would be more boring. > >>Are there any rules, in chess, that we are better off changing? >> > >The rules of chess are fine like they are now. I have read over the years >several proposals to reduce the number of draws, but they basically spoil the >game. There will be always strange people who propose new rules, but they will >never succeed, the time for significant changes is long gone. >José. > Not sure if the time is long gone or the time isn't right (ripe) for any changes to take hold. I suspect that some changes to chess, don't mean crazy-house, will occur sooner than one might think. Regards. >>Cheers, >>Hristo
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