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Subject: Re: Updated chess rules. (From the comedy department)

Author: Hristo

Date: 04:46:58 07/15/03

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On July 15, 2003 at 06:53:57, José de Jesús García Ruvalcaba wrote:

>On July 15, 2003 at 02:48:48, Hristo wrote:
>
>>http://www.kuro5hin.org/story/2003/7/13/25151/2680
>>
>>What would happen if all of those rule changes were applied to real chess?
>
>Some of those rules need to be clarified, in particular:
>
>
>Patch 1.11
>
>We have noticed that many games tend to slow down near the end, as Pawn
>formations lock against each other. In order to prevent this and ensure a more
>dynamic game, Pawns now promote on the 7th rank rather than the 8th. Also, when
>a Pawn cannot move forward due to another piece obstructing it's motion, it may
>move sideways one square.
>
>It should be specified if the promotion on the seventh rank is compulsory or
>optional. Compare with Shogi rules.
>

ah ... good point!

>
>Patch 1.12
>
>Pawns have become too powerful, so we have altered the behavior of the Knight.
>From now on a Knight may capture a Pawn belonging to the opponent by jumping
>over it, as well as by landing upon it. This new ability may be used to allow a
>Knight to capture 2 pieces per turn. Jump Captures may only be performed on
>Pawns, and no other piece, and cannot be used to place the opponent's King in
>Check.
>
>It is not clear which square is the knight jumping, at least two come to my
>mind. This should be also clarified.
>

I guess it depends on your hand gestures. ;)

>
>Patch 1.12
>
>Pawns have become too powerful, so we have altered the behavior of the Knight.
>From now on a Knight may capture a Pawn belonging to the opponent by jumping
>over it, as well as by landing upon it. This new ability may be used to allow a
>Knight to capture 2 pieces per turn. Jump Captures may only be performed on
>Pawns, and no other piece, and cannot be used to place the opponent's King in
>Check.
>
>Is the Queen allowed to jump or fall into an attacked square by castling?
>
>
>What would happen, it would be a completely different game. There are several
>chess variations, but as far as I know none of them is popular. I do not expect
>this particular set of changes to get any significant support from players.
>

If you leave the game to programmers then everything is possible, regardless of
popularity.

>>Will the game be more fun?
>>
>
>No. Most likely they would be more boring.
>
>>Are there any rules, in chess, that we are better off changing?
>>
>
>The rules of chess are fine like they are now. I have read over the years
>several proposals to reduce the number of draws, but they basically spoil the
>game. There will be always strange people who propose new rules, but they will
>never succeed, the time for significant changes is long gone.
>José.
>

Not sure if the time is long gone or the time isn't right (ripe) for any changes
to take hold.
I suspect that some changes to chess, don't mean crazy-house, will occur sooner
than one might think.

Regards.

>>Cheers,
>>Hristo



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