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Subject: Re: Idea for reduction and pruning

Author: Omid David Tabibi

Date: 09:51:23 07/17/03

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On July 17, 2003 at 04:14:53, Joachim Rang wrote:

>I have an idea for another form of reductions and/or pruning.
>
>If a move sacrifices a piece for nothing or not more than a pawn reduce depth if
>the following criteria are met:
>
>1. Your own king safety and mobility doesn't improve and the king safety and
>mobility of the opponent doesn't get worse.
>
>2. You don't get a passed pawn and you don't remove a passed pawn of your
>opponent.
>
>The idea is to distinguish between good (promising) and bad (stupid) sacrifices.
>The assumption is that a good sacrifice does either change king safety or
>mobility to your favor or does create or remove a passed pawn.
>
>One can consider to make a complete cutoff of this subtree, if these criteria
>are met even after another two or four plies.
>
>To implement such a thing you need of course a good and detailed king safety and
>mobility evaluation.
>
>What do you think of this idea?
>
>Is this already implemented in certain engines?

Takes a look at Ed Schroder's description of Rebel's selective search:
http://members.home.nl/matador/chess840.htm


>Is this a bad idea because it is too dangerous?
>Is this unpracticable because too complicated to program or too much calculation
>is needed to do this?
>
>If you think that it is too dangerous please post some positions in which such a
>reduction/cut-off could fail.
>
>Note: Sacrifices which either change king safety or mobility to your favor or
>give you a passed pawn or remove a passed pawn from your opponent are not
>reduced. Are there good sacrifices which improve your position in other
>criteria?
>
>regards Joachim



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