Author: Thomas Lagershausen
Date: 11:52:00 07/18/03
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> >From what I've been able to gather so far, it seems that Vladan is planning to >go commercial if he manages to get his SMP version ready soon. He says that it >should be no problem. If this program starts running on a dual Athlon MP, it >should reach about 5 million nodes per second. And it is very good tactically, >I can tell you that. It still lacks TB support and more positional knowledge. >But it has a matesolver built in the program itself so when needing to mate than >what you see is 7-10 million nodes per second. And it mates then. No wonder. > >BTW, as it is now, Geniss has a nice, original and functional, GUI. The time >controls are still wobbly, so that is something to work on as well. It even has >some sort of multimedia support. You can hear Vladan's voice announcing moves >(only in Serbian for the moment :( ), move and board sounds and, after getting >out of book, the sounds of an engine revving :). Lots of fun, and a terrific >position analyser too. Altogether about 8 meg of diskspace. > >Djordje Supports the engine the UCI- or winboardprotocoll ? It is a big reason for buying a new program because you can analyse games simultaneous with two programes in a GUI like Arena. Regards TL
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